CV

Professional Preparation

Ph.D., Kent State University, Kent, OH. (2020)
Major:  Educational Psychology with a Concentration in Instructional Technology
Dissertation Topic: The Impact of Virtual Reality and 360-Degree Video on Spatial Reasoning Skills in Elementary Students

M.S., University of Cincinnati, Cincinnati, OH. (Expected: August 2024)
Major: Information Technology

M.S., Muskingum University, New Concord, OH. (2014)
Major: Information Strategy Systems and Technology

B.S., Ohio Northern University, Ada, OH. (2012)
Major: Manufacturing Technology

Peer-Reviewed Publications

Baumgartner, E. (2024). Animal Crossing: New Horizons. In K. Schrier, R. Kowert, D. Leonard, & T. Porkka-Kontturi (Eds.) Learning, Education, & Games Volume 4: 50 Games to Use for Inclusion, Equity, and Justice. Pittsburgh, PA: ETC Press.

Baumgartner, E. (2023). Exploring Student Creation of Virtual Reality Utilizing 360 Video. In R.E. Ferdig, R. Hartshorne, E. Baumgartner, R. Kaplan-Rakowski, & C. Mouza (Eds.) What PreK-12 Teachers Should Know about Educational Technology in 2023:
A Research-to-Practice Anthology. Association for the Advancement of Computing in Education (AACE).

Baumgartner, E. (2022). Combining Simulations and Hands-On Learning in Robotic Programming Courses. In E. Baumgartner, R. Kaplan-Rakowski, R. E. Ferdig, R. Hartshorne, & C. Mouza (Eds.) A Retrospective of Teaching, Technology, and Teacher Education During the COVID-19 Pandemic. (pp. 203-207). Association for the Advancement of Computing in Education (AACE).

Baumgartner, E., Ferdig, R.E. & Gandolfi, E. (2022). Exploring the Impact of Extended Reality (XR) on Spatial Reasoning of Elementary Students. TechTrends. https://doi.org/10.1007/s11528-022-00753-6

Ferdig, R.E., Gandolfi, E. & Baumgartner, E. (2021). Games and Simulations in Education. In R.E. Ferdig, E. Baumgartner, & E. Gandolfi (Eds.) Teaching the Game: A collection of syllabi for game design, development, and implementation (Vol. 2) (pp. 314-363). Pittsburgh, PA: ETC Press.

Baumgartner, E. (2020). Integrating simulations as a tool for developing robotics skills in technology education. In R.E. Ferdig, E. Baumgartner, R. Hartshorne, R. Kaplan-Rakowski & C. Mouza (Eds.), Teaching, Technology, and Teacher Education during the COVID-19 Pandemic: Stories from the Field (pp. 725-728). Association for the Advancement of Computing in Education (AACE).

Baumgartner, E. (2020). Virtual Reality and 360-Degree Video Use by Teachers: Implications for Teacher Professional Development. In Gary H. Marks & Denise Schmidt-Crawford (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference (pp. 1391-1394). Online: Association for the Advancement of Computing in Education (AACE). Retrieved from https://www.learntechlib.org/primary/p/215937/.

Baumgartner, E., Gandolfi, E. & Ferdig, R. (2019). Collaborative Gaming as an Agent of Motivation to Increase Retention in Online Learning. In S. Carliner (Ed.), Proceedings of E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education (pp. 941-945). New Orleans, Louisiana, United States: Association for the Advancement of Computing in Education (AACE). Retrieved from https://www.learntechlib.org/primary/p/211189/.

Publications of Editorials in Peer-Reviewed Journals

Ferdig, R.E., Baumgartner, E., Gandolfi, E., Ferdig, E., Ferdig, O., & Gandolfi, S. (2023). Editorial – The Importance of Having K-12 Students Explore Artificial Intelligence: A Working Conversation About AI-Based Image Generation. Journal of Interactive Learning Research, 34(2), 185-212.

Ferdig, R.E., Gandolfi, E., & Baumgartner, E. (2023). Editorial: Identifying and Exploring the Relationships Between Interactive Technologies and Learning. Journal of Interactive Learning Research, 34(1), 5-8.

Hartshorne, R., Mouza, C., Baumgartner, E., & Kaplan-Rakowski, R. (2022). Editorial: A 2025 Vision for Technology and Teacher Education. Journal of Technology and Teacher Education, 30(2), 107-115.

Ferdig, R.E., Baumgartner, E., Mouza, C., Kaplan-Rakowski, R., & Hartshorne, R. (2021). Rapid publishing in a time of COVID-19: How a pandemic might change our academic writing practices. Contemporary Issues in Technology and Teacher Education, 21(1).

Hartshorne, R. & Baumgartner, E. (2020). Editorial: What we learned about technology and teacher education in 2020. Journal of Technology and Teacher Education, 28(4), 599-611.

Hartshorne, R., Baumgartner, E., Kaplan-Rakowski, R., Mouza, C. & Ferdig, R.E. (2020). Special Issue Editorial: Preservice and Inservice Professional Development During the COVID-19 Pandemic. Journal of Technology and Teacher Education, 28(2), 137-147.

Baumgartner, E. & Ferdig, R.E. (2019). Editorial: What we learned about technology and teacher education in 2019. Journal of Technology and Teacher Education, 27(4), 421-427.

Ferdig, R.E. & Baumgartner, E. (2019). Editorial: Submissions and Publication Data from the 2018 Volume of the Journal of Technology and Teacher Education. Journal of Technology and Teacher Education, 27(2), 121-128.

Baumgartner, E. & Ferdig, R.E. (2018). Editorial: What we learned about technology and teacher education in 2018. Journal of Technology and Teacher Education, 26(4), 509-517.

Edited Books

Ferdig, R.E., Hartshorne, R., Baumgartner, E., Kaplan-Rakowski, R., & Mouza, C. (2023) What prek12 teachers should know about educational technology in 2023: A research-to-practice anthology. Association for the Advancement of Computing in Education (AACE).

Baumgartner, E., Ferdig, R.E., Hartshorne, R., Kaplan-Rakowski, R. & Mouza, C. (Eds.) (2022). A Retrospective of Teaching, Technology, and Teacher Education during the COVID-19 Pandemic. Association for the Advancement of Computing in Education (AACE).

Ferdig, R.E., Baumgartner, E., & Gandolfi, E. (Eds.) (2021). Teaching the Game: A collection of syllabi for game design, development, and implementation (Vols. 1-2). Pittsburgh, PA: ETC Press.

Ferdig, R.E., Baumgartner, E., Hartshorne, R., Kaplan-Rakowski, R. & Mouza, C. (2020). Teaching, Technology, and Teacher Education during the COVID-19 Pandemic: Stories from the Field. Association for the Advancement of Computing in Education (AACE).

Workshops

Baumgartner, E. (2023, February). Pedagogical Lessons Learned from COVID-19 and Beyond. CAFE Workshops. Ohio Northern University. Ada, OH.

Academic Conference Presentations

Ariyarante, T., Baumgartner, E., & Ottley, J. (2024, April). Addressing national, state, and special education requirements for grade 8 science teaching, Badar-Kauffman Conference, Kent, OH

Baumgartner, E., Ariyaratne, T., Leonardi, B., Ottley, J., & Sebastian, L. (2024, March). BRICK Project: Building Robust Content Knowledge of Intervention Specialists in the Areas of Math and Science, Society for Information Technology and Teacher Education (SITE) Conference, Las Vegas, NV.

Baumgartner, E., Collins, T., & Sullivan, M., (2024, February). EarlyIT: High School Linkages to Increase Talent Pools in IT, Ohio Educational Technology Conference, Columbus, OH.

Ferdig, R.E., Baumgartner, E., Harkins-Brown, A., Hartshorne, R., Hodges, C., Kilickaya, F., Morris, G., & Powers, J. (2023, August). How Educational Technologists and Teacher Educators can help Bridge the Research to Practice Gap. SITE Interactive, Online.

Cruea, M., Tilton, S. & Baumgartner, E. (2022, October). Developing a game curriculum. Meaningful Games, East Lansing, MI.

Baumgartner, E. (2020, April). The Impact of Virtual Reality and 360-Degree Video on Spatial Reasoning Skills in Elementary Students. Kent State EHHS Gallery of Research, Kent, OH. (Conference canceled)

Baumgartner, E. (2020, April). Virtual Reality and 360-Degree Video Use by Teachers: Implications for Teacher Professional Development. Society for Information Technology and Teacher Education (SITE) Conference, New Orleans, LA.

Baumgartner, E., Gandolfi, E., & Ferdig, R. (2019, November). Collaborative Gaming as an Agent of Motivation to Increase Retention in Online Learning. eLearn World Conference on E-Learning, New Orleans, LA.

Grants

Baumgartner, E. (2022). PI for funded grant proposal ($2000) titled “Spatial Reasoning Skills and 360-degree Video.” Ohio Northern University.

Professional Appointments

Research Associate                                                                                         June 2023-Present
University of Cincinnati Systems Development & Improvement Center  Dublin, OH

  • Create online content for Intervention Specialists in the fields of math and science.
  • Expand and grow the Early IT program, within the School of Information Technology.
  • Assist in writing and procuring grants to continue growing existing projects in the Center.
  • Manage and update the PeakOhio.org website with professional development modules and project news.
  • Present and share work for projects at state, national, and international conferences.

Adjunct Faculty                                                                                               Aug.2017- May 2024
Kent State University                                                                                     Kent, OH

  • Teach various courses (listed below) in the School of Emerging Technology and Media, the School of Lifespan Development and Educational Sciences, and the Department of Management Information Systems.
  • Developed a Microcredential in Computer Science Education for K-12 educators.
  • Develop and update existing coursework for courses assigned.

Assistant Professor of Manufacturing Technology                     Jan.2020-July 2023
Ohio Northern University                                                                            Ada, OH

  • Serve as the Program Lead of Technology Studies program area, managing budgets, 5 faculty and 2 staff, workloads, retention, and recruitment.
  • Work closely with the Dean’s office, registrar, financial aid, and academic affairs as liaison of the program.
  • Assist in reviewing student transfer courses with registrar’s office and matching to program courses.
  • Advise 20-30 students per semester in the fields of manufacturing technology, construction management, and technology education.
  • Serve on university committees such as Committee on Curriculum, Athletics Committee, Workload Committee, Teacher Licensure Committee, and Academic Conduct Committee.
  • Participate heavily in student recruitment by providing tours, Saturday visit day experiences, and meetings with potential students.
  • Serve as advisor for several student groups, such as Phi Kappa Phi, Society of Manufacturing Engineers, and Robotics Team.
  • Act as search chair for two faculty searches and two staff searches.

Research Work Experience

Managing Editor of International Journal on E-Learning (IJEL) | Jan. 2024-Present
Managing Editor of Journal of Interactive Learning Research (JIRL) | Jan. 2023-Present
Managing Editor of Journal of Technology and Teacher Education (JTATE) | 2018-2020

Coursework Experience

Kent State University School of Lifespan Development and Educational Sciences

ETEC67434 Emerging Technologies (3 Sem. Hours)
ETEC39525 Educational Technology (3 Sem. Hours)

Kent State University School of Emerging Media and Technology
EMAT60310 Creative Coding Fundamentals (3 Sem. Hours)
EMAT25310 Creative Coding (3 Sem. Hours)
EMAT33310 Human Computer Interaction (3 Sem. Hours)

Ohio Northern University Department of Technological Studies
TECH4621 Programming in Embedded Systems (4 Sem. Hours)
TREX1001 Mythbusters Experience (3 Sem. Hours)
TECH1621 Visual Basic (3 Sem. Hours)
TECH3111 Product Manufacturing (3 Sem. Hours)
TECH4323 Advanced Robotics 1 (2 Sem. Hours)
TECH4324 Advanced Robotics 2 (2 Sem. Hours)
TECH3621 Programmable Logic Controllers (4 Sem. Hours)
TECH3631 Manufacturing Automation Systems (3 Sem. Hours)
TECH3121 Manufacturing Management (3 Sem. Hours)
TECH1421 Web Design and Development (3 Sem. Hours)
TECH3421 Database Management and Applications (3 Sem. Hours)
TECH2421 Computer Networking (3 Sem. Hours)

Kent State University Department of Management Information Systems
BUS30062 Advanced Professional Development (3 Sem. Hours)
BUS10123 Exploring Business (4 Sem. Hours)
BUS30061 Business Professional Practices (3 Sem. Hours)

Other Skills

  • Web design/development (CSS, HTML, JavaScript, Bootstrap, React Native)
  • Educational Technologies (Virtual Realities, Mobile Technologies, Smart Board)
  • Learning Management System Experience (Moodle, Blackboard, Canvas)
  • Robotics Programming (KUKA, Fanuc)
  • Programming (C++, C, C#, JavaScript, and VB)
  • Database Management (SQL, MySQL and Access)
  • Game Development (Unity, Unreal Engine)
  • Adobe Products (Dreamweaver, Photoshop, Illustrator)
  • Microsoft Office Applications
  • CAD programs (Autodesk Inventor, AutoCAD, Delmia, Catia, SolidWorks, TinkerCAD)

Professional Organizations

  • Association for Educational Communications and Technology (AECT)
  • Phi Kappa Phi (PKP)
  • Society for Information Technology and Teacher Education (SITE)
  • Association for the Advancement of Computing in Education (AACE)
  • Epsilon Pi Tau (EPT)
  • The Association of Technology, Management, and Applied Engineering (ATMAE)
  • Society of Manufacturing Engineers (SME)

Professional Development and Leadership

  • Deans Compact Quarterly Meeting (2023, 2024)
  • Ohio Educational Technology Conference Attendee (2023, 2024)
  • SITE Conference Attendee (2019, 2020, 2024)
  • Mississippi Valley Technology Teacher Education Conference attendee (2022)
  • Meaningful Games Conference attendee (2022)
  • Designing Quality Online Course (DQOC) Workshop 2020
  • KUKA Robotics Training (2020)
  • ATMAE Conference Attendee (2016)
  • FeneTech User Conference 2012-2019
    • 2013 Presentation: Shower Designer Use and Implementation
    • 2014 Presentation: Shower Designer and Other Wizards
    • 2016 Presentation: Shower Designer Advanced Track
    • 2017 Presentation: Shower Designer Basics
    • 2018 Presentation: Capacity Planning
    • 2019 Presentation: CRM (Customer Resource Module)

Awards

  • ONU Arts and Sciences Nominee for Rookie of the Year (2021)
  • Domestic Travel Award (Kent State University, Fall 2019, Spring 2020)
  • ONU Arts and Sciences Nominee for Teaching Excellence (Spring 2020)

Service

  • Journal of Technology and Teacher Education peer-reviewer (2020-Present)
  • Program Lead of Technological Studies Program (2022 – 2023)
  • ONU Workload Committee (2022 – 2023)
  • ONU Teacher Licensure Committee (2022 – 2023)
  • ONU Arts and Sciences Capstone Taskforce (2022 – 2023)
  • ONU Search Committee Chair (2021 – 2023)
  • ONU Athletics Committee (2021- 2023)
  • ONU Committee on Academic Conduct (2021-2023)
  • ONU Committee on Curriculum at Ohio Northern University (2020-2022)
  • ONU Phi Kappa Phi President (2020-2023)
  • ONU Society of Manufacturing Engineers advisor (2020-2023)
  • ONU Co-Trustee for Epsilon Pi Tau (2016-2017; 2020-2023)
  • JTATE Special Issue peer-reviewer (2020, 2022)
  • SITE Conference Reviewer (2020)
  • eLearn Conference Reviewer (2019)

Other Experience

  • Project Analyst – FeneTech, Inc; Aurora, OH, May 2012-July 2020; Summers 2021-Present
    Provide training and customer assistance on FeneVision ERP software, configure and troubleshoot software issues, answer support calls and e-mails, write reports using Microsoft Visual Studio, write stored procedures using Microsoft SQL, creator of FeneVision University, an online customer and employee training program. Acted as Interim Support Group Manager in 2015.